You can use the UVPackmaster SDK Standard edition for free, for any purpose – non-profit as well as commercial, for an unlimited number of end users!
The SDK provides a C++ shared library for Windows 64 bit and Linux 64-bit, which you can link with your own application through a well-defined interface.
SDK is available in two editions: Standard and Professional. Read the table below to learn more about differences between the editions.
SDK STANDARD | SDK PROFESSIONAL | |
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Efficient CPU UV packing algorithm. Available for free! | Fully-featured, efficient CPU and GPU UV packing algorithm |
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FEATURES | ||
efficient UV packing algorithm | ![]() |
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UV islands area measurement | ![]() |
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overlapping UV islands detection | ![]() |
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heuristic search algorithm | ![]() |
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packing for a non-square texture | ![]() |
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add new UV islands into existing packing | ![]() |
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select/align UV islands of a similar shape | ![]() |
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accurate pixel margin calculation | ![]() |
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packing to a custom UV area rectangle | ![]() |
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overlapping UV islands lock | ![]() |
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grouping UV islands | ![]() |
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UDIM support | ![]() |
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advanced heuristic algorithm | ![]() |
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UV map validation | ![]() |
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defining rotation step on a per UV island basis | ![]() |
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packing on GPU | ![]() |
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heuristic search on all devices simultaneously (CPU and all GPUs) | ![]() |
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HOW TO GET: | Download from gumroad for free! | Interested in the SDK PRO? Write us at licensing@uvpackmaster.com |
Do you have questions regarding the SDK or would like to get support? Write us directly at support@uvpackmaster.com.
Would you like to easily test all UVPackmaster features for free? Go to the Downloads page and download a demo UVPackmaster version for Blender or 3ds Max (no login required). The SDK provides the same features as the editions for those 3d applications.
To learn more about the SDK interface and see a sample application code read the documentation.