Release 2.1.0
- Pack to tiles with scaling
- Pack To Others with automatic scale determination
Release 2.1.5
- Add the Packing Box rollup
- Improved UV topology handling
Release 2.2.1
- Add 3ds Max 2021 support
- Improve integration with 3ds Max modifier stack
- Improve statistics reporting
- Add different modes for the Lock Overlapping functionality
Release 2.2.5
- Add the Max Wait Time parameter
- Add Pack To Others and Fixed Scale support in the Groups To Tiles packing mode
- Add an option to select a pixel margin determination method
- Further improvements to packing summary and statistics
Release 2.3.0
- Performance improvements of the packing algorithm on CPU and GPU
- Reimplementation of the Groups Together packing mode
- Add the Grouping Compactness and Similarity Threshold parameters
- Similarity detection improvements
- Heuristic algorithm tweaks
Release 2.3.1
- Bug fixes
Release 2.3.2
- Add the Always Show Summary parameter
- Improve invalid topology reporting
Release 2.3.3
- Add the Normalize Islands parameter
- Further invalid topology reporting improvements
Release 2.4.0
- Render heuristic search result in realtime
- Support for a new operation: Align Similar UVs
- Add the Fixed Scale Strategy parameter
- Add the Lock Distance parameter
Release 2.4.1
- Rendering improvements of aligned UV islands
- Add the Copy From Previous button
Release 2.5.0
- Add support for resizing and zooming in the render window
- Add native support for RTX 30xx GPUs
- Topology analysis improvements
- Fix for the Normalize Islands option
Release 2.5.1
- Add the Material ID grouping method
- Add the Lock Islands By Material ID option
Release 2.5.2
- Add support for 3ds Max 2022
Release 2.5.3
- Minor bug fixes